
Achievements System
Key Features
Framework Optimised
Built around common FiveM frameworks and bridge-driven compatibility.
Configurable Setup
Tune the resource to fit your server, jobs, items, locations, and roleplay rules.
Roleplay Ready
Designed to feel practical in live communities, not just in a test server.
Simple Install
Clear drag-and-drop style setup with documentation and support available.
Description
Progress. Unlock. Reward.
Want a custom, rewarding achievement system for your server that works with anything? TSS-Achievements makes it easy to track and unlock progress-based rewards using a flexible API and clean UI. Whether you're gamifying zombie kills, distance travelled, RP actions, or crafting, this system has you covered.
Give your players goals to chase — and reward them for hitting them.
💡 Key Features:
🎯 Custom Achievements by Code or Group
📈 Group-Based Progression (e.g. 10 / 100 / 1000 kills)
📦 Developer-Friendly Events & Exports (AddValue, AddGroupValue)
📋 Full Achievements Menu UI (openable via event)
🎉 In-Game Notifications When Players Unlock
🧩 JSON-Based Storage — easy to back up or read
🔍 Includes GetAchievements and HasAchievement exports for devs
📦 What’s Included:
Sample achievements to get you started
SQL file included — quick to set up
Built-in check for completed achievements
Everything is handled per-player and persistent
⚠️ Note: Some files are escrow protected, but anything you'd actually want to customise (achievement data, UI, config, hooks) is fully open.
💡 TinySprite Scripts — Adding RP depth, one feature at a time
How It Works
Install
Drop the resource into your server and add the required dependencies.
Configure
Adjust frameworks, items, locations, permissions, and behaviour.
Test
Run through the key player flow before opening it to the city.
Share
Let players use it, trade it, or build roleplay around it.
Support
Use Docs or Discord support when you need a hand.
Supported Frameworks
Asset Details
- Resource Name
- tss_achievements_system
- Version
- 1.0.0
- Category
- Free Assets
- Script Type
- Standalone
- Textures Accessible
- Yes
- Escrow/Open
- 10%/90%
- Dependencies
- None