Locations

Locations

Explain how to create and configure new location files across TinySprite scripts.

Locations

Use this page to explain how location files work across TinySprite scripts.

Typical location structure

  • Create a new location entry in the script config.
  • Give it a unique name.
  • Set coords, blips, NPCs, zones, and interaction options.
  • Restart the resource after saving changes.